Sure thing. Here it goes:
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Keeper’s Toll, eh? From eastasiasoft and Stingbot Games? Yeah, it’s this roguelite survivor gig that throws you into some gloomy fantasy world. Picture four areas, each one more intense than the last. There’s the Linden Forest, which, trust me, once was this lush paradise but now? Just ruins everywhere. Then you’ve got the Usvit Depths — pretty much a spooky passage that got slimed up. Usvit Castle used to be the place, all regal and majestic until the demonic vibe took over. And don’t even get me started on the End of Time. Seriously, a fiery mess that just screams chaos.
Alright, so you’ve got six different characters to mess around with. There’s the Shadow Monk who seems like a guy you wouldn’t want to mess with, all about vengeance and melee attacks. Then there’s the Pyromancer, burning stuff up with low defenses but hey, fire magic and all that. Blood Maiden? She’s into the whole arcane magic sacrificed vibe, which sounds intense.
The Necromancer’s here, summoning the undead like it’s just another Tuesday. Who are these people? Honestly, I’m all about the Ranger. Quick with range attacks — moving through shadows, you know? And the Bogatyr, slow but probably tanks hits like nobody’s business.
So, controls in Keeper’s Toll, easy peasy. Move with the stick or the D-Pad, bash foes as your character just auto-attacks like a bot. Heal up with some healing flask, but watch out – that’s got limited charges per run. What you defeat drops experience and gold. You level up grabbing boosts — think Chilling Blow for some Icy vibes, Dark Energy for shadowy projections, or maybe Tiger Palm if you’re feeling the need for knockback fun. Anyway, where was I? Ah, gold! It’s useful for visiting the Shrine of Spirits or bartering with the merchant for cool trinkets like health flask recharges or a nifty Shield of Thorns.
After a romp, those Tomes of Knowledge points? They’re like your ticket to leveling up skills across six characters like Focus Ability, Conqueror, whatever else you fancy boosts on. Hey, you need those stat bumps if you’re gonna keep up against all those crazies lurking in the game.
Performance? You earn those sweet experience points and hit up the Talents menu to unlock and upgrade more talents tied to each character. Like the Shadow Monk’s Meditation, heals you up if you stay still. And Umbral Shade, well that’s a boost in fury. Pretty neat if, you ask me.
Now, about trophies? Heads up, it’s a full list scenario, topping it off with a Platinum. You’ll have different tasks split into a bunch of Bronze and Silver. Gold? Nowhere to be found. Goals range from collecting a plethora of souls, besting bosses, or maxing talents. Toss in a few unique challenges like not taking damage for a good five minutes — wild, right?
Keeper’s Toll comes as a Cross-Buy deal. Grab both PS4 and PS5 versions with one purchase. It’s $6.99, and bam, you’re ready to roll on whichever console tickles your fancy the most.
Overall, a roguelite soaked in some serious dark fantasy ambiance. Not for the faint-hearted but hey, if that’s your jam, dive in headfirst. This review, by the way, came courtesy of a PlayStation 5 copy from those awesome folks over at eastasiasoft. Give it a whirl if you’re up for the madness!